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Winuae command line
Winuae command line









It is generally recommended to leave this option at auto. auto – this sets video sync to “full” if the refresh rate matches the game’s refresh rate, and “vblank” if not.This will give perfect scrolling if the display refresh rate matches the game’s refresh rate.

#WINUAE COMMAND LINE FULL#

full – emulation and video will be synchronized to the display.vblank – video buffer swap (but not emulation) will be synced to vblank to remove tearing.off – video and emulation will not be synced to the display.Video sync behaviour can be configured with the “video_sync” option. The following option can be used to override the automatic configuration of video synchronization. You can use the following option to force GL_NEAREST filter: texture_filter = nearest Video Synchronization FS-UAE by default renders the Amiga display as a texture with texture filter set to GL_LINEAR. The zoom settings has no effect while in RTG graphics mode (“Picasso 96”). full – which is full frame, not full zoom.auto – viewport settings are only used in auto mode.Valid values are (with or without +border): This setting controls the initial mode for the F11 zoom key, which defaults to auto. The option shader be either the name of a bundled shader, or path to a shader in XML Shader Format 1.1. To prevent an overall darker image, you can lighten the “other” lines. The default, when scanlines are enabled, is 5 (percent). The default, when scanlines are enabled, is 10 (percent) black. You must also set rtg_scanlines = 1 if you want to render scanlines on these screens. By default, when enabling scanlines, they are not shown when the Amiga opens a RTG screen (“Picasso96”). Scanline rendering is done on the CPU, and this may negatively impact emulation speed if you do not have a sufficiently fast CPU. There will also be a visible moire pattern when entering menu mode (this is normal). Use fullscreen mode with sufficient resolution and the scanlines effect should look good. When scanlines are enabled, you will see aliasing effects if your resolution is low (and in window mode). keep_aspect = 0 Filters, Shaders and Scaling scanlines = 0Įnable scanlines by setting scanlines to 1. If keep_aspect is set to 1, the amiga video output will be scaled with the aspect ratio intact, otherwise it will be stretched to fill the screen. This may negatively impact rendering performance, depending on your GPU. Set to, 4 or 8 to enable full-scene anti-aliasing (reduces jagged edges in menu-mode). Specify 2 for 2x, 4 for 4x, etc. Set to 0 to make the window non-resizable. Specify the height of the FS-UAE window to create on start-up. Specify the width of the FS-UAE window to create on start-up. fullscreen_width = 1024 fullscreen_height Normally this is not necessary, as FS-UAE uses the current desktop resolution by default (recommended), but can be useful in some circumstances (multi-monitor setups on nVIDIA/Linux). Since 1.1.8. Use to override fullscreen mode width. fullscreen_mode = fullscreen fullscreen_width You can set this option to fullscreen-window instead if you want to use the fake fullscreen support (a borderless window the size of the current display will be created instead of switching to real fullscreen).

winuae command line

Open the emulator in fullscreen or windowed mode (1 = fullscreen, 0 = window). These options may affect how well FS-UAE performs.

winuae command line

For a pipe, ReadFile() won't return until either some data is available or the pipe has been closed.These options do not affect the Amiga emulation itself, but will affect how the Amiga output is displayed on your computer. If ReadFile() returns 0 bytes, the end of the "file" has been reached. Internally, it calls ReadFile() once to pull data into its buffer, and again to verify that there's no more data available. Problem 2: Although up.Read(4096) isn't required to read 4096 characters (that's an upper limit), it does try to read more than is available. It also can't check, because it doesn't request read access. FileOpen() assumes that it's a normal file which is being created or overwritten (becoming empty), so doesn't check for a byte order mark. , "int", 0, "ptr", 0, "int", 0x3, "int", 0, "ptr", 0, "ptr")įrom there you can use Write() as before.īy contrast, my initial post used only the "w" flag. Code: Select all up = CreateFile(r'\\.\pipe\WinUAE', GENERIC_READ | GENERIC_WRITE, 0, None, OPEN_EXISTING, 0, None)









Winuae command line